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X4 foundations best fighter
X4 foundations best fighter







x4 foundations best fighter x4 foundations best fighter

If you think that you don’t have enough power in your shields and weapons then this mode is especially for you. Slasher isn't the best on main weapons as it increases cooldown by a lot and it hurts especially in critical combat situations. In fact, it can take down in a few second any shield making it easy to destroy the target using other weapons. X4: Foundations is a space trading game developed and published by Germany based Egosoft. It’s big and impressive, because Brian Cox can grasp those two concepts just fine. I am sorry for the recent down-time.Everything comes out of the simulated economy. You guys are the best and one of the reasons I do this. Hopefully we can put all this behind us now and get on with enjoying the game, creating content and having fun. I dont want to spend time writting code to block content, nor spend countless more hours developing/updating content if no one is that bothered about it.Īfter a few days and have recieved many supporting messages including one from Egosoft (Cradle of Humanity content should be added soon now). Its not something I wanted to do, the whole reason to create content is to help others out. They really forgotten about me again?Īt this point I wondered if anyone really cared about the site, so I shut-down the X4 site.

x4 foundations best fighter

At this point I was thinking it was sad that I cant add the Cradle of Humanity content. So I started looking into why found out that I was counting shields part of a group, so fixed it. This put a bit of a downer on the first DLC for me.Įvery so often I check around to see whats happening - some guys were saying that the shield stats were wrong in the ship pages. We were forgotten about during the Split Vendetta release (only getting a copy after someone contacting them on our behalf). So it looked like we been forgotten about again. I had been following the progress of both of these - making time to revisit X4 and start adding/updating content. So recently big update was released (v4.0) and the second DLC - Cradle of Humanity. I know most of this doesnt really matter to you, but hopefully gives you an idea of how much time is spent coding. When Split Vendetta was released, support for DLC patching was added. When the X4 site was created it was designed to use the same files as the game remember that X4 has been created by a team of developers and my X4 site is only by me. To the end-user everything should just work, regardless of the amount of parts behind the scene. As you can imagine creating content takes many hours, from design, coding, testing and updating. This wasnt something I wanted to do the whole reason to create content is to help people whether its a map, stats or just advice or tips. As you many of seen, the X4 site has been off-line for a couple of days.









X4 foundations best fighter